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[ ARC ] // Cabinet 08

Dome Warden

You are the Warden of the great dome. Six kingdoms sleep under the arc while corrupted void-shards rain down in volleys — tap where a shard will be and the nearest armed tower fires. Ammo is per tower, per wave, and the shop between waves is only twelve seconds long.

Wave

1·×1

Score

0

Gold

0

Best

Cabinet 08 — point defense

Void-shards are falling on the six kingdoms. Tap where a shard will be — the nearest armed tower fires. Drag to lay a 3-shot flak line.

Tap to detonate · drag for a flak line

[ 08a ] // Design

Why it plays the way it does_

Back to the arcade

The blast is the weapon

A detonation lives a full second — expand, hold, contract — and kills anything it touches in any phase. Pre-laying flak in a shard's path is the skill ceiling, not clicking on the shard.

Ammo is a place, not a number

8/12/8 interceptors per wave, and the nearest armed tower auto-fires. Spending the fast center tower early means finishing the wave on slow side bolts, which is the real difficulty curve.

Aim assist lives in the rules

A tap near a shard's computed intercept point snaps to it — 24px with a mouse, 36px with a thumb — and on touch the crosshair floats above your finger so it is never hidden by the thing doing the aiming.

Scores are saved on this device. A shared leaderboard needs an account, and travellers are not wired to the arcade yet.