KiraZone product 04 / In production

A score system for a living world.

KiraZone Music is the soundtrack arm of KiraVerse: episode underscore, character themes, kingdom identities, battle cues, and game music. Instrumental by default, designed to move with the story.

See how the score works
06Sonic territories
03Intensity tiers per cue
24Frames-per-second edit target

Vertical score design

The chorus is not later. It is on top.

Each cue is designed as layers that can change intensity without abandoning the musical identity. A webtoon scene, exploration loop, fight, and trailer can share one piece of music at different strengths.

  1. Tier 01

    Bed

    Loopable rhythm and harmony with no melodic lead. Built for reading, dialogue, and exploration.

  2. Tier 02

    Bed + lead

    The theme enters. Tension rises for movement, discovery, and the middle of a fight.

  3. Tier 03

    Full

    The complete arrangement for climaxes, trailers, releases, and the highest gameplay state.

World as instrument

Six places.
Six sonic identities.

The kingdoms are the genre map. New music can expand without becoming incoherent because every cue belongs to a place before it belongs to a playlist.

01

Ignis

Royal fire, low brass, war drums, and ceremonial weight.

02

Lumen

High strings, glass, bells, grace, and suspended light.

03

Terra

Hand percussion, wood, metal, craft, and earth.

04

Black Neon

Distorted bass, granular noise, corruption, and negative space.

05

Neon City

Cold 1990s industrial techno—metallic, direct, never nostalgic.

06

The Village

One instrument, room sound, memory, loss, and silence.

Production standard

Music written to return.

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